CHIMNEYS: PRESS KIT
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A co-op Santa heist for 1-4 players, in development by Auspicious.
Website: https://playchimneys.com   Contact: hello@playchimneys.com
Status: early prototype. Steam Early Access targeted for 2027. No date or price yet. No embargo: use anything here.

One line: A co-op Santa heist: sneak gifts into a sleeping Lapland town before it wakes up, or before the rival crew gets there.

FILES (please keep these labels when you use a picture)
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character-elf.png
    CONCEPT ART: an AI-made character picture (transparent PNG). NOT gameplay.
character-police.png
    CONCEPT ART: an AI-made character picture (transparent PNG). NOT gameplay.
character-reindeer.png
    CONCEPT ART: an AI-made character picture (transparent PNG). NOT gameplay.
character-santa.png
    CONCEPT ART: an AI-made character picture (transparent PNG). NOT gameplay.
concept-cabin-living-room.jpg
    CONCEPT ART: an AI-made picture of the look we are aiming for. NOT gameplay.
concept-fireplace-reveal.jpg
    CONCEPT ART: an AI-made picture of the look we are aiming for. NOT gameplay.
concept-props-sheet.jpg
    CONCEPT ART: an AI-made picture of the look we are aiming for. NOT gameplay.
engine-living-room-reveal.jpg
    IN-ENGINE CAPTURE: a real screenshot of the current build (an early prototype).
engine-living-room-tree.jpg
    IN-ENGINE CAPTURE: a real screenshot of the current build (an early prototype).
engine-night-town.jpg
    IN-ENGINE CAPTURE: a real screenshot of the current build (an early prototype).
engine-santa-chimney-roof.jpg
    IN-ENGINE CAPTURE: a real screenshot of the current build (an early prototype).
engine-santa-delivers.jpg
    IN-ENGINE CAPTURE: a real screenshot of the current build (an early prototype).

CREDITS AND AI USE
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- Furniture and holiday props in the game: KayKit Furniture Bits and Holiday Bits by Kay Lousberg (CC0 1.0).
- Character animations: Universal Animation Library (Standard) by Quaternius (CC0 1.0).
- Concept art and character pictures were made with AI image tools (OpenAI GPT Image and Google Nano Banana, through
  Meshy). The 3D characters in the game were built from those pictures with AI image-to-3D tools.
- The in-engine captures are real screenshots of the Unity build.
